Mutant Tank Knights (gp2x Game)


Kojote

Certified Guru
Staff member
Joined
Jan 12, 2004
Messages
1,337
Location
Salzburg, Austria
Website
www.pdroms.de
Here is Mutant Tank Knights for the recently held PDRoms Coding Competition (PDRC) #3.99 - http://www.pdroms.de/phpbb/viewforum.php?f=59 - sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by Quasist.

20080318_Mutant_Tank_Knights.jpg


20080320_Mutant_Tank_Knights_2.png


Description:
QUOTE
Mutant Tank Knights is a Tank game for GP2x.


Download: http://pdroms.de/files/1599/
 
jbrodack said:
I'm liking this. The scaling reminds me of fleshchasmer zero. seems to be a ton of levels. any chance you could add some kind of save mode so you can start off on the last level you were on?
Isn't there a "SELECT key function" described in readme?
Scaling engine is very different from FCZ. It gives fore frames per second.
 
Last edited by a moderator:
There few known to me unsquishable bugs in this version. But they only causes player advantage :)
 
cool game I like it, I have a D-pad mod but I notice sometimes I can shoot diagonally so I suppose the tank can move sideways?, could you add standar diagonals for a 4 way d-pad? thanks for the game :).
 
shinra said:
cool game I like it, I have a D-pad mod but I notice sometimes I can shoot diagonally so I suppose the tank can move sideways?, could you add standar diagonals for a 4 way d-pad? thanks for the game :).
Right now I'm the middle of gargantulic paperwork without any printer :( and had no sleep for two days

I'll make Dpad-mod work correctly this weekend.
 
Last edited by a moderator:
Thnx, your works is much apreciated :), also, I too know what is working a lot with no sleep for days :(, hope you finish soon.
 
Nice game, I like the graphics and the idea a lot :)

One thing to look into, the volume buttons only affect the music, but not the sound effects.
 
Alex. said:
One thing to look into, the volume buttons only affect the music, but not the sound effects.
I know all of the bugs
Is it a matter of time for you to report the "score bug","big monster collusion bug", "abnormal level end bug" e.t.c ?
I like the bugs where they :gp2x . Do not temp me to disturb their very nest :)
 
Last edited by a moderator:
Fun game, reminds me of a CGA version of Jackal, only crazier.

It definitely has the Quasist "touch"
 
Finally tried it out (as well as Fleshchasmer I & Zero); very nice!

I hope those bugs get squished. :lol:

Thank you so very much.
 
The great bug caused many errors was found
I uploaded 12hrs ago on archive.gp2x.de new version with correct DPAD handling and new screen mode
 
I'll get this game tonight when I return from work as I've not actually tried this game yet! :eek:
 
Tag5 said:
I'll get this game tonight when I return from work as I've not actually tried this game yet! :eek:

Good little game this! The look and feel of the game brings me back to the ZX Spectrum years, boy were they the best times. It was all about the playablity than the graphics back then. :D
 
Last edited by a moderator:
Back
Top