- Oct 30, 2009
ptitSeb said:New release.
Many things changes. I integrated the upstream changes, using the work done on mupen64plus-ae project.
Main point is 2 new parameters on the Core (DelaySI and CountPerOp), and I added a Per Rom for those 2 settings. Then I update the PerRom with the list of game that need special parameters (that was boring, the list is long for the CountPerOp one).
It makes a difference sometimes. For example, Paper Mario seems to be usable with GLES2N64 now.
I haven't tested much, and many things changes, so it may break where it worked before (it seems Wave Race 64 with GLES2N64 gives you a black screen on the intro, but it's showing ok on game).
- Updated Core, Glide, SDL-Audio and Rice(s) to Upstream
New Core settings, with added per rom option (inside an updated mupen64plus.ini ROM database):
A few fixes & tuning here and there on many graphicals plugins
- DelaySI, default to False, with the exeptions listed here.
CountPerOp, default to 2, with the exeptions listed here.
Changelog said:Build 14
* Alternate configuraton for C Buttons
* Using Mouse as key is possible now
* Updated Core & Video Plugin so they are now compatible with newer SGX drivers
Changelog said:Build 16
many small changes to most graphics plugins
Optimization by Notaz on RICE plugins (both GLES2 and GLES1.1)
New frameskipping (the frame limiting part) code in core by Notaz