Minecraft - Pi edition ... runs on Debian?


skeezix

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Anyone looked into this yet? *looks at Wiz Stan..

I've never cared about MC, but half my associates are still hooked on it.

So, I demand a report on its general operations on my desk by end of day!

http://pi.minecraft.net/

jeff
 
First off, you'd need to get the libs from raspbian - it's hard-abi, unlike our OS. Other than that... I have no idea, but it would be fun to find out!

D.
 
I'm not too worried over soft-fp etc; you could jail around that, or run raspbian on pandora, or a hard-fp build of our firmwaare, or any number of tricks there. Its a bit of a pita, but its worth pursuing in general too. (We couldn't pursue it back originally due to opengl drivers or something; notaz and djw are on top of that business, I frget now.. brain no good anymore :)

Its not like our devices can't do hard-fp :)

jeff

edit: I'm curious if this is some native port (ie: C++ or whatever), or is it the JVM edition, with some features disabled; and if so, which JVM, and how does it perform? and what GLES layer they using, etc?
 
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It's based on the code for Pocket Edition, which runs natively on android (I don't remember what language it's in)
 
the pocket edition is unity based, at least the last apk i was looking into to get working with apkenv.
 
I'm not too worried over soft-fp etc; you could jail around that, or run raspbian on pandora, or a hard-fp build of our firmwaare, or any number of tricks there. Its a bit of a pita, but its worth pursuing in general too. (We couldn't pursue it back originally due to opengl drivers or something; notaz and djw are on top of that business, I frget now.. brain no good anymore :)

Its not like our devices can't do hard-fp :)
hardfp isn't a problem as such - I just fetched all the libs from a pi, and then it's possible to use the Raspbian ld.so to try to start the binary - a la raspi-libs/ld-linux-armhf.so.3 --library-path `pwd`/raspi-libs ./minecraft-pi - but that predictably just dies with a "failed to open vchiq instance" (which is the interface to the raspi video chip). So I guess we would at least need hardfp Pandora GLES libraries to throw in there...
 
Why not just ask Notch for the source code so we can port it … ?
 
Because minecraft never was opensource and he makes a ton of money with it?
 
Well yeah but he's not making much money ( if any since its free ) on the pi version and most people already have it as well . Plus if absolutely necessary you could prove ( somehow ) that you bought one of the other versions .
 
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notch has a pandora, if he really wants to see it ported, he could do it on his own.
 
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I loaded this up on my Pi. It just seems to be the world builder - not the "game". (ie, you have no health, you can't craft things etc.). So what's here is already available on the Pandora via MineTest and (I think, not loaded it for a while) Big Block's Quest (I think that's what it was called).

I guess it depends where they take the Pi edition though
 
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