Marathon is a triology of ego shooters of Mac os 7/8/9 made by the team (bungie) that made Halo for XBox later (there are halo demos 4 macs!) cause m$ bought them
Marathon worked flawlessly on 68k macs (25-66 Mhz) in 640x480 speed should not be the problem.
AlephOne is a OpenGL Port of the Marathon source. Brought the game to win and linux.
The source is in c++.
As far as I can see in the code the pics are rendered in 320x240 and blew up to 640x480 cause some 68k macs had a hardware zoom. (looks fine on gp32?)
Problem: GP32 lacks some controls->some features have to be brougt to a "in game menu" etc.
If there are some people (preferrably mac os 9 c++ programmer and arm assembler coders) out there who would like to port, i could help a little. Its too big for one!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.