Release Just wondering...


PSyMastR

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Sep 14, 2005
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Which would be better for the Pandora, 16bpp or 32bpp when making my application under SDL?
 
It depends on what kind of application you intend to make.
Generally using 16bpp is faster, although I don't know how much speed you gain compared to 32bpp.
If you are going to make a simple application or game that don't use that much fading and such i would go with 16bpp.
I have to say tough that i find pixel-per-pixel manipulation to be a little bit simpler when using 32bpp, but that could be just me :)
 
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