I'm new to SDL programming and GP2X though I did quite a bit of low level C coding for the GBA. I love the idea of using "ready-to-roll" libraries, such as SDL, to take out the pain of blitting and playing sounds.
I'd like to develop my idea for an isometric adventure further, and include cut-scenes at various points along the "story". Would it be possible to code a simple movie-playback routine, to replay small mpeg/divx files in an area of the screen (e.g. over the top of the main game area in a 1/2-sized rectangle)?
Are there any libraries for replaying movies using C?
I'd like to develop my idea for an isometric adventure further, and include cut-scenes at various points along the "story". Would it be possible to code a simple movie-playback routine, to replay small mpeg/divx files in an area of the screen (e.g. over the top of the main game area in a 1/2-sized rectangle)?
Are there any libraries for replaying movies using C?