@Aapje89: That's not offtopic, its welcome.
It would seem that with 8mb, it is impossible
I guess I can configure it to build a 486 with no FPU instead of a Pentium
with a software FPU. And then go down the line again if that doesn't work, disabling more thingys.
But on the PSP, Bochs built with pretty much the same options as I used, left but 8mb of the PSP's 32mb of RAM to emulate the PC with...outlook not so good.
But I bet the GP2X could handle it, and I might get one soon, because I have new money from Christmas and my birthday that I've yet to cash in.
I was trying to get a beta out in the state of the PSP version by Christmas, but it didn't work. Strangley enough it compiles perfectly on a clean install of DevkitARM with the GUI set to "nothing". But setting the GUI to SDL complicates things.
Mainly what I first got was a lot of "<this lib> uses hardware FP whereas Bochs uses software FP" that took some time to fix, hehe.
@Squidge: That may be it, because B2FXEC (FXE0) compressed the binary down to 3 megs. And that was the FXE that rebooted.
EDIT: FXE0, not FXE1, FXE1 doesn't exist.
@Puck2099: Configure sets up the makefile to strip it anyway.