Quiest
I like turtles!
Okay, since the source file of the minigame project has gotten really really big, I decided to have every minigame in an included file, but since then, several games stopped running on the gp32, when I run for example Mario or Tunnel, the gp32 resets, while Bumblebee or Sonic still work fine... :angry:
They run on PC, they run when I test them in the main source on the gp32, so it`s definatly a problem with including files.
Hey Moogle, you said it was easy and good working, now, is there anything you have to do in any way to get included files 100% working?
Or is there a limit for included files? (which would be stupid)
Or is the GP32 port of Fenix just bitching around?
They run on PC, they run when I test them in the main source on the gp32, so it`s definatly a problem with including files.
Hey Moogle, you said it was easy and good working, now, is there anything you have to do in any way to get included files 100% working?
Or is there a limit for included files? (which would be stupid)
Or is the GP32 port of Fenix just bitching around?