NearTao
Member
- Joined
- Sep 13, 2008
- Messages
- 376
- Location
- United States
- Website
- www.neartao.com
- YOUTUBE
- UCD2urNmxTgZBdfCSWYyovCw
So I've topped off over a week of using the 1ghz Pandora now... so I can give it a bit more of a road use comparison.
The extra speed and memory is really proving itself out to be insanely beneficial! We have a lot of emulators that aren't exactly optimized for the Pandora hardware and while they've run fine on the 256mb Pandora, some struggled especially with certain games. I personally love Final Fantasy 3 on the SNES (yeah I know 6). It is totally playable on the SNES emulator which for me has been great. I've been trying to get Final Fantasy 6 for the GBA working on my 256mb Pandora and with gpSP there were some pretty bad artifacts when rendering fx... or using VisualBoy Advance it was just too slow and while it was playable the speed was sporadic. So I had pretty much given up playing the GBA version of the game. I figured I wouldn't keep my hopes up... but would give it a try, and wow it is night and day better playing on the new 1ghz Pandora! I haven't gotten far enough into the game to see if there are any latent problems further into the game, but first impressions are that the 1ghz VBA can handle much more resource intensive games.
For fun in my spare time I play around with PyGame to do all kinds of nonsense experiments. I haven't tried to push the 1ghz Pandora terribly hard yet, but even with just some of the goofy code I have written I can already tell it can handle a lot more sprites. Wether this is a benefit of the SGX being faster or the CPU clocked higher I'm not sure yet... but I'll definitely keep playing around. I'd hate to give numbers here anyways because somebody would probably take whatever shoddy data points I'd give and twist it to mean something else.
I've been a huge fan of PSX emulation on the Pandora since the beginning, PCSX ReARMed r15 was already insanely smooth for most games on the 256mb Pandora. I've always been a huge Gran Turismo fan... and it always felt a tad sluggish to me on the 256mb Pandora. I decided to load it up again on the 1ghz Pandora and it just feels so much smoother. Sure it could be a placebo effect here, but I'm quite certain that it is better. I haven't gotten around to trying Tekken 3, which I want to try soon, but I am hoping that is that much more playable.
So given all this time... what has been the big game I've been playing? I actually just got hooked on Mario's Picross for the Gameboy and have just 'beaten' the first set of hard levels and unlocked the Star levels. Did I need a 1ghz Pandora to play this? No, but it was great! The battery life is as good as the 256mb Pandora (better actually right now since my 256mb Pandora is a little beaten.
Anyway... I'll try and keep posting good news and fun things I've tried as I keep experimenting.
The extra speed and memory is really proving itself out to be insanely beneficial! We have a lot of emulators that aren't exactly optimized for the Pandora hardware and while they've run fine on the 256mb Pandora, some struggled especially with certain games. I personally love Final Fantasy 3 on the SNES (yeah I know 6). It is totally playable on the SNES emulator which for me has been great. I've been trying to get Final Fantasy 6 for the GBA working on my 256mb Pandora and with gpSP there were some pretty bad artifacts when rendering fx... or using VisualBoy Advance it was just too slow and while it was playable the speed was sporadic. So I had pretty much given up playing the GBA version of the game. I figured I wouldn't keep my hopes up... but would give it a try, and wow it is night and day better playing on the new 1ghz Pandora! I haven't gotten far enough into the game to see if there are any latent problems further into the game, but first impressions are that the 1ghz VBA can handle much more resource intensive games.
For fun in my spare time I play around with PyGame to do all kinds of nonsense experiments. I haven't tried to push the 1ghz Pandora terribly hard yet, but even with just some of the goofy code I have written I can already tell it can handle a lot more sprites. Wether this is a benefit of the SGX being faster or the CPU clocked higher I'm not sure yet... but I'll definitely keep playing around. I'd hate to give numbers here anyways because somebody would probably take whatever shoddy data points I'd give and twist it to mean something else.
I've been a huge fan of PSX emulation on the Pandora since the beginning, PCSX ReARMed r15 was already insanely smooth for most games on the 256mb Pandora. I've always been a huge Gran Turismo fan... and it always felt a tad sluggish to me on the 256mb Pandora. I decided to load it up again on the 1ghz Pandora and it just feels so much smoother. Sure it could be a placebo effect here, but I'm quite certain that it is better. I haven't gotten around to trying Tekken 3, which I want to try soon, but I am hoping that is that much more playable.
So given all this time... what has been the big game I've been playing? I actually just got hooked on Mario's Picross for the Gameboy and have just 'beaten' the first set of hard levels and unlocked the Star levels. Did I need a 1ghz Pandora to play this? No, but it was great! The battery life is as good as the 256mb Pandora (better actually right now since my 256mb Pandora is a little beaten.
Anyway... I'll try and keep posting good news and fun things I've tried as I keep experimenting.