How To Make Quake Maps


An interesting community project would be to edit the shareware levels to use less polys thus making them really fast, that would also assist all other ports of quake.

This is how they got quake to work on the saturn and N64.

Anyone up for such a thing?

-Craig

www.gbax.com
 
thats why im using openquartz its low poly and gpl.

I'll check the site to see any tips to make it faster. but it is 15fps on 133mhz using openquartz.

Thats what my tutorial is, its to make level for openquartz.
 
Is it possible to import the shareware levels and use the alternative textures?

I'd like to see how fast things could be made if say level 1 is cut right down like the N64 version was. I think on the small screen it does not need all the ornate architecture.

-Craig

www.gbax.com
 
a lot is down to the .map files which are dont think are available which quake its only the bsp files that are available and i dont know if its possible to edit them. but you're right about the textures they can be edited to a smaller res. they are 128x128 and 64x64 already, so ill have to half them.
 
hey, i made some hl maps some time back with worldcraft... perhaps i still know a bit how to use it ;)
i think i will try to make some maps...
how can i run those on the gp32?
with a map command in the console?
 
hmm but i have a chatboard... and yes it works to type in map map1.. and it loads the map, but gives than an error :
Host Error: PRE Execute Program..
this error appears on pc and and gp32.. so its not a problem with gpquake..
any idea?
 
all i have in my .pak is start.bsp so that the only map you can load up to now, unless u make a bsp with the .wad that comes with the pak and put your .bsp in the maps directory in the .pak u can then load it with map mapname.
 
hmm maps come in id1/maps/
and then type the in the console
map *mapname* (the name without .bsp)
 
sure read one of those basic tutorials, you get pretty fast into worldcraft..
but how can i get my map to work ;)
 
You need to put the right lights in, some lights are not supported in gpquake so put a few differnt ones. and by the way ive updated the page again. quartz page

New texture.wad has been added, i made them a quarter size.
 
links to some tutorials?
and you can make halflife maps with this too?
the tutorials I am finding are for newer versions , like stuff that dosnt look gp32 friendly

~Octavious
 
BUMP
ok I have found worldcraft and started playin round
I have made a simple demo map and now have a question
what do I need to have set up so I can go under catagories and then entities, or lights, or anything
my catoagories tab is empty
once I get this I can start messin with this more to start making stuff

~Octavious
 
so here is my first release..
its just a small room demo and far away from being finished.. ut since its running damn slow on the gp32 allready ;) i thought i release this as a small demo...
i thought it could grow into a small game when its finished..
story.. just the normal.. you are a hero and discover a secret army lab ;) and you find out that they do there cruel experiments..
ok just look at this small room demo .
Download Map
Ok map goes in id1/maps ... but if you have no chatboard you have to replace the map in pak0.pak with this one
 
Last edited by a moderator:
Any answers to my question? I dont want to make a new thread less I have to
this 3d stuff kind confusing

~Octavious

o ya, Im just talkin in general , not just quartz
 
Back
Top