sixxie
Certified Guru
Compiling something recently, I was disappointed with the speed and thought maybe a more recent version of gcc would help. Didn't find anything online specific to building a cross-compiler for GP32, so struggled through myself.
Had a few failures, due to the SDK libraries being compiled one way and gcc building itself (and therefore libgcc.a) another. I assume the GBA people have an FPU or something so avoid this (or maybe they just have an SDK compiled with a recent gcc). Bah. Anyway, found out what the problem was and thought I'd document it all somewhere google would find so maybe someone else won't spend a day growling over it.
Building a gcc-3.3.2 ARM cross-compiler for GP32. Any additions gratefully received..
Of course it made no damn difference to the speed
Had a few failures, due to the SDK libraries being compiled one way and gcc building itself (and therefore libgcc.a) another. I assume the GBA people have an FPU or something so avoid this (or maybe they just have an SDK compiled with a recent gcc). Bah. Anyway, found out what the problem was and thought I'd document it all somewhere google would find so maybe someone else won't spend a day growling over it.
Building a gcc-3.3.2 ARM cross-compiler for GP32. Any additions gratefully received..
Of course it made no damn difference to the speed