craigix
Mega GP Mania
Hello everyone,
I think its pretty well decided (by Rob ) that things are going hardware direct due to gameparks mess of setting up linux (They are like a brick wall on the kernel btw).
I have a beta GP2X but they still have the SD bug crashing it, even when they do fix it its still one big mess dev wise, 100kps reading speed? gcc2.9? No dualcpu? Linux taking 16m for mpg?
suggested on irc:
The best route is to patch uboot to jump to some custom loader code before linux, that should make it easy for users to set up. (assuming you can write from within linux)
An SPI/MMC (sd?) driver (assumed 1bit for now), ideally we don't want several people doing the same work twice, I know that some of the spanish guys have devkits too, but i'm not sure what they are doing exactly, if someone can get some information it would be interesting.
Rob, are you working on an mmc driver already?
So abandoning linux then... suggestions?
I think its pretty well decided (by Rob ) that things are going hardware direct due to gameparks mess of setting up linux (They are like a brick wall on the kernel btw).
I have a beta GP2X but they still have the SD bug crashing it, even when they do fix it its still one big mess dev wise, 100kps reading speed? gcc2.9? No dualcpu? Linux taking 16m for mpg?
suggested on irc:
The best route is to patch uboot to jump to some custom loader code before linux, that should make it easy for users to set up. (assuming you can write from within linux)
An SPI/MMC (sd?) driver (assumed 1bit for now), ideally we don't want several people doing the same work twice, I know that some of the spanish guys have devkits too, but i'm not sure what they are doing exactly, if someone can get some information it would be interesting.
Rob, are you working on an mmc driver already?
So abandoning linux then... suggestions?