just curious to why no one has attempted graphic filtering for the gp2x for when stretching or condensing games I'm sure its possible?
obviously it would slow things down and probably wouldn't be that much of a viable option until direct hardware access is granted I'd imagine so as to get full speed plus filtering?
of course i am only really referring to bi-linear filtering which is one of the quickest
obviously it would slow things down and probably wouldn't be that much of a viable option until direct hardware access is granted I'd imagine so as to get full speed plus filtering?
of course i am only really referring to bi-linear filtering which is one of the quickest