GPasteroids soon


giffel

Member
Joined
Feb 24, 2003
Messages
115
Although there is a GPasteroids icon on the www.gp32x.de frontpage, the new version will be out not earlier than next week. I still have to sort out some stuff and multiplayer will be updated, too.

Greetings,
Giffel.
 
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I implemented 10 powerups,
better ship control,
better ship physics,
line perfect collision detection,
better explosions
and faster multiplayer mode.

:ph34r:
 
giffel posted on May 21 2003 said:
I implemented 10 powerups,
better ship control,
better ship physics,
line perfect collision detection,
better explosions
and faster multiplayer mode.

:ph34r:
and where are the wormhole??? ;(
 
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How about an option to change the background/vector colours? I'd love to play with a blue background and yellow/white vectors ;)
 
Ohhhhh, ahhhh bonuses! This is one of my favorite GP32 games that is about to get better! You prolly didn't put this powerup in, and don't accuse me of revealing secretes about if if it is in (which would be cool), but what about a AutoControl, you press select and you can have 10 secs of the ship movin by itself and of course sometimes it malfunctions (hmmm, I don't think it is spelled like that, but who cares?), but it gives a warning before it does (no advanced calculations needed, because little does the ship driver know is that the AutoControl computer know 100% sure what it going to happen next not including random things like when the UFO thingy enters)

Credits:
Potst creator & publisher: rcx21000
Editor: ReZ ;)
 
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