GP32 Gp Sdk With Gcc 3.x?


skeezix

Internal Development
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Anyone know off the top of their head if gcc 3.4 works with the GP SDK? I'm assuming it doesn't, as I recall gcc 3.x isn't call compatible to gcc 2.9.x, but I thought I'd ask anyway.. anyone tried newer gcc's with older SDKs?

jeff
 
I'm using GCC 3.4.2 with GP SDK as we speak, so yeah, it's possible.

I use the devkit at http://www.devkit.tk and the gamepark libs are there too. It's missing the 16bit gfx libs, so I snagged them off of Spiv's site.

Hmm, that should be it.

Hope that helps
 
Anyone know off the top of their head if gcc 3.4 works with the GP SDK? I'm assuming it doesn't, as I recall gcc 3.x isn't call compatible to gcc 2.9.x, but I thought I'd ask anyway.. anyone tried newer gcc's with older SDKs?

jeff
AFAIK the differences are mostly in the C++ ABI.

Thanks,

Mark
 
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Oh ho, way slick. I'll see if I can get the latest gcc to work with my setup then.. helluvalot easier to just update the compiler toolchain than doing the whole environment setup.

Thanks guys :)

jeff
 
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