sand_man posted on Apr 27 2006 at 07:47 AM said:
Here's a thought: got_at_hell hasn't even responded to this thread. How often does he post? I don't care if he gets guru status either way. I'm just saying.
I don't responded to this thread, because i don't like to participate in discussions about myself very much....
First of all to all the guys who think i should be guru ... thx ... i would be very pleased
.
But now my two cents about this matter:
1.
You have to remember what i did and what i did not. I didn't write the funktion to provide overclocking, it was Hermes/PS2Reality. I only fixed some bugs, cleanded the sourcecode and did some menu-changes. Another thing i didn't write was the gamma-function, this was the work of theoddbot. What i did was the commandline-support, the whole LCD tweaking, and some more bughunting
. While i wrote the LCD-part Rob was a very good help too.
2.
I don't read the threads regarding very simple issues and smalltalk, because there are a hand full of other forums i poste at and i simply don't have the time to read all posts. (theres the studium too)
If my posts are very helpfull or not ... i can't tell, but i hope i can help people if they ask me
If this is enough to be guru ... i can not tell ... i don't want to ... it's your job, but i can tell, that i don't think of me as a coding-guru. That's because of the fact, that i don't do well when it comes to port something ... and SDL keeps mocking me. I just tried Descent and i'm stuck at the Paralax-screen ... after that i get a damn maloc error
. The same goes for Woogals Quake2-Port. I tried to compile it with Hardware-SDL to gain some fps, but i can't get doublebuffering to work and without it's a flickering mess.
PS: Like in all my postings ... prepare for mor or minder bad english and lot of dots ..... sorry for this