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purple_goat

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Hello,

Me and my friend have decided to make a game.
since i am shit at coding he will code it and i will draw it.

SO:

1. what is the base lang. for the sdl/sdk (c,c++,python?)

2. what prog should i use to make sprites (win)?

3. anything else we should know?

keep in mind i'm pretty good at animating but nothing more (i can draw, of course :p :p )
and my friend my friend knows a little c++
we are both n00bs to the 2x, so yeah
PLEASE DONT GIVE ME THE SEARCH PIC or somthing related if u dont have somthing good to say dont say anything :) :unsure:

thanks,

purple_goat
 
Gamepark's SDK is a GCC toolchain, so if that's what your wanting, its C/C++ you're looking at. You could instead use Java, Fenix, Python, etc. if you wanted, they all work well.
 
devkitgp2x is pretty simple to set up as well. just download the stuff listed in the wiki, follow the installation instructions, etc... the information could be a little more organized but it's thorough enough.

also checkout gp2x standards. good resource that's growing quickly, and between that and the wiki there's plenty of tips and code snippets.

http://wiki.gp2x.org/wiki/Main_Page (wiki)
http://gp2x.projectinfinity.org.uk/news.php (gp2x standards)

as for artwork...the best program is the one you are the most familiar with. photoshop has great features but you won't make use of most of them if you're sprites are, say, 16x16. so maybe lurk a little at http://www.pixel-arts.org/pixelation/ and see what people are using for straight-up pixel art.
 
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