Hi guys,
I am developping a new game for my GP32, with the normal SDK (not Mirko's).
Everything is fine except that I am getting dangerously close to running in 2 frames rather than 1 at the default 66Mhz, with the amount of sprites and scroll I have in there.
I use the 8 bit mode, the GpTransBlt and GPBitBlt functions to draw gfx accross the screen, and GpSurfaceFlip to synchronise the double buffer.
Doesn't matter I thought: I'm only at half speed! BUT if I try to clock the GP32 differently, without pushing it: like 99, 102 or 133Mhz; unfortunately the graphics get all buggy, flickering a lot, like if not having time to draw before the vbl or something (starting by the bottom right).
I searched the forum for similar topics but had no luck... So here I am with my questions:
Any idea about what is going on? My GP32 is a brand new BLU, 166Mhz.
What's the point to have a GpClockSpeedChange function if we can't use it? Unless there is another function to use to tell the GP32 that other timings need adjustements?
Thanks for your attention! (and help if you can)
Cheerio,
JBB
I am developping a new game for my GP32, with the normal SDK (not Mirko's).
Everything is fine except that I am getting dangerously close to running in 2 frames rather than 1 at the default 66Mhz, with the amount of sprites and scroll I have in there.
I use the 8 bit mode, the GpTransBlt and GPBitBlt functions to draw gfx accross the screen, and GpSurfaceFlip to synchronise the double buffer.
Doesn't matter I thought: I'm only at half speed! BUT if I try to clock the GP32 differently, without pushing it: like 99, 102 or 133Mhz; unfortunately the graphics get all buggy, flickering a lot, like if not having time to draw before the vbl or something (starting by the bottom right).
I searched the forum for similar topics but had no luck... So here I am with my questions:
Any idea about what is going on? My GP32 is a brand new BLU, 166Mhz.
What's the point to have a GpClockSpeedChange function if we can't use it? Unless there is another function to use to tell the GP32 that other timings need adjustements?
Thanks for your attention! (and help if you can)
Cheerio,
JBB