S
sausage dog
Guest
OK, I have a question about NTSC/PAL games, and the maximising of the playable game screen area. NES and SNES on the GP2X are all running in reduced screen sizes, and the read me files included with the emulator has stated that this will be solved in future releases so the game screen is maximised. But then we have the DRMD release. Although most games run in a maximised screen I am getting a few that run on reduced screen sizes. It is like the effect that playing an NTSC game on GENS through a PC gives...ie squashed with bars at the sides. Anyway, if this question has made any sense at all, can you please try to answer this question:
1) Will a JAP game have a different frame size to European game in DRMD, or is it simply a coding problem that squashes the screen? I am afraid I dont know how to identify the origins of the games I am playing and cannot test these things out from here.
Merry Christmas all!!!
1) Will a JAP game have a different frame size to European game in DRMD, or is it simply a coding problem that squashes the screen? I am afraid I dont know how to identify the origins of the games I am playing and cannot test these things out from here.
Merry Christmas all!!!