Depending on what he's got in there, it should largely move over. I don't think there's any robust ES implementations to see
what it will do on an OMAP- but he's implemented something intriguing to say the least.
This presumes we get a driver. We don't know precisely what drivers TI is arranging for us. There's still negotiations, etc. going on on the whole thing as we're building this up. While I think we're getting the OpenVG driver, let's presume not and base it off of only having an ES 2.0 driver as the only graphics driver component on the hardware acceleration. If so, we have something. As it stands, I took it for being useful in the same way the ES 2.0 wrapper is useful for kick-starting 3D stuff without having the real deal there in hand. Heh... Isn't it nice to have a decent, solid API spec to be able to get the code mostly there?
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