Flobopuyo V0.20 Released


Geez, thanks a lot :)

Well, if there any other GPL violations on the archive, please tell me.
This was nothing special, it was the only entry I knew it was violating against the GPL.
All other entries I know either have a link to the source code or a readme with the authors contact details included, so you can request the sourcecode.

Problem is: As I run the gp2x Shop, the site is kinda commercial. I only had some lawyer stuff behind me last week (nothing about the GPL, but it did cost me about 700 Euro for basically nothing), so I have to be more strict with the archive as well, as this could easily destroy my whole life.

I personally don't need the sourcecode (and I don't want to start a GPL discussion here, we had tons of them), but I do care about my own life ;)
 
Free software my ass. <_<

He took the time to port this for us, and this is how he's getting repayed?

- Alex
Yes, and the original author of the game took the time to make it in the first place and all he asked was that derivative works be released under the condition that the source be made available to anyone who wants it.

The source is available so the point is moot anyway, but it really seems like the anti-GPL folks really miss the point of the license.
 
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FYI, there's a new version 0.20.1 on the archive.

work executed (from readme file):

- scaling of graphics
- input based on joystick
- font resized because the characters were unreadable
- music converted from mod to ogg
- volume control (it was present in the original code but disabled)
- the 2 players mode is now disabled, because I think it's really difficult to play it in the gp2x ;)

- added a png icon for the gp2x version (thanks to Eclipse)
 
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