Squidge
Certified Guru
A few weeks ago I started a Vectrex emu from scratch, and now I have it at a decent speed, I want to support a few more games than just Mine Storm
Since there's not many Vectrex games out there, and they are all freely distributable, I was thinking of integrating them into the emu.
Unfortunately, I've no idea which games are the best and don't really have time at the moment to play them all, so I thought I'd leave it open to the forums to choose.
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Secondly, would you prefer the vectrex's screen using half the gp32's screen (dpad on left, buttons on right) or rotated 90 degrees so it uses more of the screen, but the dpad on the bottom and buttons on the top ?
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For the curious, you can download a techdemo of the emulator (ie. non-playable):
16-bit graphics version
8-bit graphics version
There are too versions for speed testing, but I don't see any real difference between them (maybe you will). Both versions require a machine capable of 166Mhz. Although my BLU crashes at 166Mhz in OSnes, it seems to run this quite capably for some weird reason.
The 8-bit version will have a strange color scheme, as I've not actually setup a palette for the 8-bit mode, just wanted to see if it was any faster.
Since there's not many Vectrex games out there, and they are all freely distributable, I was thinking of integrating them into the emu.
Unfortunately, I've no idea which games are the best and don't really have time at the moment to play them all, so I thought I'd leave it open to the forums to choose.
= = = = = = = = = = =
Secondly, would you prefer the vectrex's screen using half the gp32's screen (dpad on left, buttons on right) or rotated 90 degrees so it uses more of the screen, but the dpad on the bottom and buttons on the top ?
= = = = = = = = = = =
For the curious, you can download a techdemo of the emulator (ie. non-playable):
16-bit graphics version
8-bit graphics version
There are too versions for speed testing, but I don't see any real difference between them (maybe you will). Both versions require a machine capable of 166Mhz. Although my BLU crashes at 166Mhz in OSnes, it seems to run this quite capably for some weird reason.
The 8-bit version will have a strange color scheme, as I've not actually setup a palette for the 8-bit mode, just wanted to see if it was any faster.