CloverGruff
Still Fresh
Hello, I was wondering, is there a chance for certain emulators to be updated?
There are three emulators that I am concerned about:
gpsp - The Game Boy Advance Emulator
Picodrive - The Sega Genesis/Megadrive emulator ( It's only the 32x part that I'm not ok with though )
DrPocketSnes/Snes9x4C - The Super NES emulators
Now, my problem is, all of these emulators work well to some degree, in my opinion, Picodrive being the best of the bunch, but how come they fail at giving decent framerate for the more advanced titles? I am particularly talking about the games with 3D graphics, like the 3D FX Chip snes titles like Starfox or some of the better GBA games with some 3D graphics ( Max Payne, Colin M'crae - which actually crashes the whole thing ).
It would be a blast to play Virtua Fighter for the 32x at a decent speed, too. It works, but it's extremely slow.
Now, my question is, is there a chance for these problems to be fixed in near future? I won't accept a reply saying that the caanoo just isn't powerful enough for this ( I'm quite confident it is, take a look at the PS1 emulation, for instance ), I just want to know if anyone is working on improving the compatibility and performance of these emulators, and if not, is there really noone willing to?.
Thanks!
P.S. Is it just me or is the NES emulator (GPFCE 4) kind of not exactly that perfect? Super Mario Bros., for example, seems to run a bit too fast. And why do you have to press both Home and L buttons at the same time to enter the emulator's menu?
There are three emulators that I am concerned about:
gpsp - The Game Boy Advance Emulator
Picodrive - The Sega Genesis/Megadrive emulator ( It's only the 32x part that I'm not ok with though )
DrPocketSnes/Snes9x4C - The Super NES emulators
Now, my problem is, all of these emulators work well to some degree, in my opinion, Picodrive being the best of the bunch, but how come they fail at giving decent framerate for the more advanced titles? I am particularly talking about the games with 3D graphics, like the 3D FX Chip snes titles like Starfox or some of the better GBA games with some 3D graphics ( Max Payne, Colin M'crae - which actually crashes the whole thing ).
It would be a blast to play Virtua Fighter for the 32x at a decent speed, too. It works, but it's extremely slow.
Now, my question is, is there a chance for these problems to be fixed in near future? I won't accept a reply saying that the caanoo just isn't powerful enough for this ( I'm quite confident it is, take a look at the PS1 emulation, for instance ), I just want to know if anyone is working on improving the compatibility and performance of these emulators, and if not, is there really noone willing to?.
Thanks!
P.S. Is it just me or is the NES emulator (GPFCE 4) kind of not exactly that perfect? Super Mario Bros., for example, seems to run a bit too fast. And why do you have to press both Home and L buttons at the same time to enter the emulator's menu?