How was Mario Kart unfair?Mario Kart made its career off being unfair.
you were obviously never first place...How was Mario Kart unfair?Mario Kart made its career off being unfair.
In Mario Kart 64, blue shells would also take out any drivers daft enough not to get out of the way, no matter what place they were in. (Blue shells weren't airborne back then - they stuck to the road, just like all of the other types of shells.)their only good point is that they can also take down the second kart if he's too near...
and theses ones were definately betterIn Mario Kart 64, blue shells would also take out any drivers daft enough not to get out of the way, no matter what place they were in. (Blue shells weren't airborne back then - they stuck to the road, just like all of the other types of shells.)their only good point is that they can also take down the second kart if he's too near...
Ah, that. I never thought they were that unfair, gives the other racers a chance to catch up.guess he speaks about the 1 or 2 unavoidable blue shell you'll receive when you are in first position... and they are nasty... their only good point is that they can also take down the second kart if he's too near...
If the leader was extremely far ahead, perhaps, but for the most part all it did was put someone who was just about to cross the finish line all the way back near last place. There is nothing fair about driving an awesome race and then having your victory inevitably (because the only way to avoid it is with star power) snatched away. The best I could do is when I heard the shell coming I'd slam on the brakes so at the least it would hit second and maybe third place, give me a chance to not be dead last.Ah, that. I never thought they were that unfair, gives the other racers a chance to catch up.
I'll take your word for it, but I don't have many memories of it being that bad (strictly speaking about MarioKart 64, I haven't played too much of the other ones, surprisingly).If the leader was extremely far ahead, perhaps, but for the most part all it did was put someone who was just about to cross the finish line all the way back near last place. There is nothing fair about driving an awesome race and then having your victory inevitably (because the only way to avoid it is with star power) snatched away. The best I could do is when I heard the shell coming I'd slam on the brakes so at the least it would hit second and maybe third place, give me a chance to not be dead last.Ah, that. I never thought they were that unfair, gives the other racers a chance to catch up.
The blue shells became extremely unfair in Mario Kart Double Dash!! and Mario Kart Wii, and they're even worse in Mario Kart DS, unfortunately. I don't recall seeing as many of them in Mario Kart 7, for some reason...(strictly speaking about MarioKart 64, I haven't played too much of the other ones, surprisingly)
I've heard that in Battletoads, there's apparently a bug in the second to last level preventing the second player from even moving when he is spawned.
Though I cannot confirm this as I've never gotten that far in Battletoads in two player mode (usually, most friendships will terminate at about the third stage).
Street Fighter II games.
Apparently they fixed this in the Japanese version, which they also made easier in other ways. I'd personally love to find someone I can 2p Battletoads with :B