[Emulator] ArcEm ; [Application] PSP-Maps ; [Application] Cz language


sswam

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edit:


I ended up submitting these:

- [Emulator port]  ArcEm, an Acorn Archimedes / RISC OS Emulator, for games

- [Application port]  PSP-Maps application port
- [Application]  Cz - my half-baked but awesome programming language

original post:
 

I will do a potpourri of little ports and apps.

It doesn't fit the spec, but maybe I can awe you with quantity instead of quality!

WIP:

- port - PSP-Maps, add 'greedy snarf' map caching feature

- port - 'suckless' dev tools, with 9base, rc, kenc, tinycc, dwm, surf, ed ...

- port - dosage, fetch comics

- port - fortune, add graphical display

- app - Cz, my half-baked programming language

maybe:

- BeebEm and FBA audio fixes

- pnd cli tools and enhancements

- port - man-db, manpages, manpage-dev, info
 
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yeah I guess, or the "didn't bother to finish it" category!  lol
 
I don't think that many submissions can be counted as one, for purposes of the competition.


Are you planning to PNDify the man pages so they do not fill the NAND?
 
I can submit them all separately and flood the competition with lame entries! :)

Yes, I will put the doc in a PND.
 
Well I ended up submitting PSP-Maps, unenhanced!

and a PND with my half-baked language Cz in it.

edit: and ArcEm, an Acorn Archimedes / RISC OS Emulator, for games (port)
 
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So, are you going to work on them or not?

I did some work on most of the projects I listed there, and submitted 2 of them plus one other to the competition, under my real name "Sam Watkins".


The ones I submitted:


- port app - PSP-Maps - shows various maps, nice


- port my own app - Cz, my programming language, based on C, has some interesting features, libs, and examples. Somewhat "half-baked".


- emulator port - ArcEm - Acorn Archimedes Emulator, quick port after the deadline with some issues!


Or, are you talking about the BeebEm and/or FBA audio issues?  I'm not going to work on them immediately, no.


I think the porter already improved audio in FBA, but introduced some speed issues as a result.

I'm going to fix some issues with BeebEm and ArcEm on FAT32 SD cards [edit: done that], then fix ArcEm to run games in fullscreen and various fixes for it.

If you specifically like any of my other project ideas up there, please let me know.
 
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I fixed the bug that stopped arcem running on FAT SD cards, works now ... for me, anyway.  Now, to fix beebem, psp-maps, Cz similarly!
 
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I'm talking about the FBA audio issues. Its been giving me "buffer underrun" errors in its .out.
 
The underrun errors might have nothing to do with this. A lot of sdl apps do that.
 
Nothing to do with ... what?  (completely confused!)

I should have done some more work on BeebEm and submitted that for the compo, there are lots of good Beeb games and they do run very nicely in it!
 
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ArcEm now starts up a bit more nicely, in fullscreen with the mouse grabbed already.
 
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