icurafu said:
The point made earlier was that the Pandora is better for emulating the dreamcast than the cube because it has similar video technology. We're still dreaming about emulating.
I can safely say that even if they are in the same generation, the Cube runs rings around the Dreamcast. I would even say that the Pandora outperforms it by a fair margin.
i wouldn't call the GCN same gen as the DC really, i'd call it a half jump between the N64 and the GCN.
ok, basic examination shows that the PowerVR series2 in the DC was clocked at 100 MHz, had 8mb of single datarate ram, and ran at 7.0 Mpoly/sec. The PowerVR series 5 (SGX) installed in the Pandora runs at 14 MPolys/sec. has DDR ram also, so we trump it on the graphics part, joy.
next, the DC had 26mb ram total, 16mb system, 8mb video (both clocked at 100/mhz), and 2mb sound (clocked at 66/mhz) pandora has 256mb of DDR2 ram. again, we trump it again, but thats not the point.
after that, we have the SH4 processor.
plus the ARM is CISC, and the SH-4 is RISC,* now, the PSX arch ran at 34mhz main + 16mhz video or something, the SH4 runs at 200MHZ. we have around 600mhz to play with here, but looking at the psx/GP2x ratio we got only bare minimum playable performance off that, and that was due to the awesome coders optimizing everything, and probably implementing hacks every which way.
I'm not saying that emulating the DC would be impossible in the least, but unless we have a very impressive dynarec core for the cpu, and something that can map out the older series PowerVR to the SGX530, I'd call it grim at best.
*Edit: disregard that, i'm a dumbass.