Dkbk2x V0.1


zear_

Member
Joined
Jan 26, 2009
Messages
119
Hi guys, I've just ported Donkey Bolonkey to GP2X
It's a puzzle game where you have to slaughter donkeys :)

dkbk2.png
dkbk3.png

Download:
http://wade.hu/~zear/gp2x/dkbk2x-0.1.tar.bz2
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,1,0,0,25,2743

I know very little about programming, so don't expect this port to be anything big (the game is 100% playable though).
The way I wrote the joystick handling is probably all wrong and primitive (but at least it works! ;)).
I've included the modified source code, but don't look in there, it's a mess! ;)

There are some issues with this version:
* the game skips the menu screen and goes right into the first map if you press X on the "warning" screen
* hi-score is not implemented
* no volume control
 
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On my F200 (firm 4.1.1) don't work ....but i think it's not related to your work (it's an Allegro issue)...

Anybody know how to fix this ...?
 
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'Farox' said:
On my F200 (firm 4.1.1) don't work ....but i think it's not related to your work (it's an Allegro issue)...

Anybody know how to fix this ...?
It works for me on 4.1.0.
I don't know why it doesn't work for you. I've fixed the "screen blitter" problem by inserting some code before the allegro initialisation code, so the game should work for everyone.
Maybe try with the second solution (here are the details: http://wiki.gp2x.org/wiki/Allegro )
 
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It works on my f-100 MKI, so it is going to be the blitter or the sound frequency

For the sound frequency add:

[sound]
sound_freq=22050

to the allegro.cfg

Good game, could do with volume control though
 
Searching on the archive i found this patch
CODE
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,23,2444

and finally the game work ... :)

Thanks for the port...and many thanks to the autor of Allegro Patch !!
 
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Looks good, will get it later and giving it a whirl. :)
 
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