johncross85
Startled By Midgets
This may be a really dumb question but just how hard would it be to convert source code for games written using Macromedia Director (lingo) to C with a view to using it on the gp32_console ? I have written a few things using lingo and I am aware that it is much more simple than C but the basic game mechanics should be much the same, right?
The reason that I ask is that there seem to be quite a lot of sources knocking about for Director games, complete with graphics etc. If a coder can understand C it would take them about 5 minutes to figure out lingo. It obviously would be a bit more involved than a straight port but maybe worth a go?
J(ohn)
The reason that I ask is that there seem to be quite a lot of sources knocking about for Director games, complete with graphics etc. If a coder can understand C it would take them about 5 minutes to figure out lingo. It obviously would be a bit more involved than a straight port but maybe worth a go?
J(ohn)