DaveN
Digger
So, I've got some questions regarding the Python version for the gp2x.
Are there any things that are necessary/impossible while writing/porting a python game for the gp2x? I mean, there are a lot of pygame games here: http://www.pygame.de/ and if the only things that are necessary to be changed when porting a game to the gp2x are the screen/graphics size and the controls, why aren't there ports of games like Cleangame, Funny Boat or Solarwolf avaible?
There are a lot of short but really great and addictive minigames written in that language, but what's the big Stop-sign that stops the developers using a hour or less and change some lines in them?
Cheers, David
Edit: Some grammatical mistakes..
Are there any things that are necessary/impossible while writing/porting a python game for the gp2x? I mean, there are a lot of pygame games here: http://www.pygame.de/ and if the only things that are necessary to be changed when porting a game to the gp2x are the screen/graphics size and the controls, why aren't there ports of games like Cleangame, Funny Boat or Solarwolf avaible?
There are a lot of short but really great and addictive minigames written in that language, but what's the big Stop-sign that stops the developers using a hour or less and change some lines in them?
Cheers, David
Edit: Some grammatical mistakes..