Guyfawkes
Certified Idiot :)
NOTE: Originally posted at gp32emu, gp32x forums are more popular than mine so hopefully should get some decent feedback here.
I stopped coding on GP32 to move over to coding on the Zodiac but seeing as Tapwave are still lagging on sending out Zodiacs internationally and the joystick problems I have decided to do a bit more coding on GP32 until I have a Zodiac in my hands.
Now onto the point of this post. People seemed fairly happy with Darts GP32 so I have decided to continue working on it. What I am thinking about doing is adding CPU AI to the game and a few other things I originally planned such as a Tournament mode, other types of darts games etc and more commentry speech. CPU AI will be my main aim to get working but this will be my first go at writing AI so I dont know how good it will be.
So what I want is some ideas or suggestions to add/fix in the next release. Please reply with any suggestions you have. There is no guarantees that your idea will be added but I will consider them all. If you havent played Darts GP32 before you can download it by clicking here.
I stopped coding on GP32 to move over to coding on the Zodiac but seeing as Tapwave are still lagging on sending out Zodiacs internationally and the joystick problems I have decided to do a bit more coding on GP32 until I have a Zodiac in my hands.
Now onto the point of this post. People seemed fairly happy with Darts GP32 so I have decided to continue working on it. What I am thinking about doing is adding CPU AI to the game and a few other things I originally planned such as a Tournament mode, other types of darts games etc and more commentry speech. CPU AI will be my main aim to get working but this will be my first go at writing AI so I dont know how good it will be.
So what I want is some ideas or suggestions to add/fix in the next release. Please reply with any suggestions you have. There is no guarantees that your idea will be added but I will consider them all. If you havent played Darts GP32 before you can download it by clicking here.