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At last, i have integrated Cyclone M68000 ASM core on MAME GP32 !.
Some games runs now too fast DD...
Please Help: Somebody knows how interruptions are threated in M68000??? I emulate 1/60 second to threat each of fired interruptions. Maybe this can be easily optimized... How many cycles are needed to threat each of M68000 interruptions???
List of MAME GP32 games with 68000 cpu:
&bionicc2_driver,
&bionicc_driver,
&blockout_driver,
&chelnov_driver,
&chelnovj_driver,
&foodf_driver,
&gaunt2_driver,
&gaunt2p_driver,
&gauntir1_driver,
&gauntir2_driver,
&gauntlet_driver,
&gradius_driver,
&gwarrior_driver,
&karnov_driver,
&karnovj_driver,
&klax2_driver,
&klax3_driver,
&klax_driver,
&konamigt_driver,
&ktiger_driver,
&marble2_driver,
&marble_driver,
&marblea_driver,
&nemesis_driver,
&nemesuk_driver,
&peterpak_driver,
&rf2_driver,
&snowbro2_driver,
&snowbros_driver,
&terracra_driver,
&terracre_driver,
&twinbee_driver,
&twincobr_driver,
&twincobu_driver,
&xybots_driver,
Some games runs now too fast DD...
Please Help: Somebody knows how interruptions are threated in M68000??? I emulate 1/60 second to threat each of fired interruptions. Maybe this can be easily optimized... How many cycles are needed to threat each of M68000 interruptions???
List of MAME GP32 games with 68000 cpu:
&bionicc2_driver,
&bionicc_driver,
&blockout_driver,
&chelnov_driver,
&chelnovj_driver,
&foodf_driver,
&gaunt2_driver,
&gaunt2p_driver,
&gauntir1_driver,
&gauntir2_driver,
&gauntlet_driver,
&gradius_driver,
&gwarrior_driver,
&karnov_driver,
&karnovj_driver,
&klax2_driver,
&klax3_driver,
&klax_driver,
&konamigt_driver,
&ktiger_driver,
&marble2_driver,
&marble_driver,
&marblea_driver,
&nemesis_driver,
&nemesuk_driver,
&peterpak_driver,
&rf2_driver,
&snowbro2_driver,
&snowbros_driver,
&terracra_driver,
&terracre_driver,
&twinbee_driver,
&twincobr_driver,
&twincobu_driver,
&xybots_driver,