skinnyghost
Still Fresh
- Joined
- Nov 30, 2010
- Messages
- 5
I received my Caanoo today and managed to get GBSP up and running at what appears to be maximum speed. (EDIT: Though, with some considerable sound errors). I'm going to try a few emulators tonight. The question I had, I suppose, is this - what emulators are considered "done" presently? I understand PicoDrive and the NEOGEO emulator are basically finished (run at 100% speed, no serious errors, comfortably playable) but from what I can tell, the NES and SNES emulators are pretty slow and clunky.
What's the general consensus? Is there somewhere to keep track of development for some of the mainstream 8 and 16-bit console emulators being worked on right now?
What's the general consensus? Is there somewhere to keep track of development for some of the mainstream 8 and 16-bit console emulators being worked on right now?