GP32 Cross Compiler


Simage

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Dec 27, 2005
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ok... so, anyone out there willing to explain to and/or guide a person thru the process of setting up a cross compiler?? about to try on my own here by gum and by gollee... somehow not expecting that to work :)
 
will that work as is for the gp32??? or where does a person need to do different things??

think I'll try it tonight... see what happens
 
Simage posted on Dec 28 2005 at 03:50 PM said:
will that work as is for the gp32??? or where does a person need to do different things??

think I'll try it tonight... see what happens
I think hes thinking your asking how to setup a gp2x environment...
 
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that was my thought too, I'll take a closer look at ti tho and see if it offers any insight into what I need to do tho
 
Use DevKitARM or if you want to build your own Cross-Compiler for the GP32 from scratch use the DKArm build scripts (there multi-os).

You will save yourself a lot of pain and it's the best compiler set around for the GP32 end of story ;).

Failing that my old guides for making GCC are still on the net (infact some of the stuff like the specs etc. went on to become part of DevKitARM anyway). Here is one as a starting point. Rob Brown also has his ones on CobbleWare.
 
ok.... seems to be working now, other than the fact that the build scripts will not run as is on FreeBSD. We'll see if I run into any more little problems
 
I take that back I keep getting errors in the makefiles ... bleh :-/

I hate to ask... but what make program are these make files built for??
 
Simage posted on Dec 31 2005 at 05:47 AM said:
ok.... seems to be working now, other than the fact that the build scripts will not run as is on FreeBSD. We'll see if I run into any more little problems

Are you sure? I used them on F-BSD and DragonFly loads of times (my old dev box runs DragonFly). If your having problems I know I have a set of the DKArm scripts that do 'just work (tm)' ;-).

What MAKEFILE are you trying to use? You may see some MinGW style paths (/c/devkitarm/blah) etc. in makefiles but there easy enough to change to your target platform.

What are you trying to build?

John
 
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the actual tool chain was fine, it was when it got to the lib gba and libnds that it started, if I'm not mistaken I don't need those so I just commented out the build for themI'm running into the same problems with the tools tho b2fxec, gpd and unfxe . it seems to be the ifneq stuff in them thats causing problems.
 
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