Cps32

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Hiya peeps, figured I better explain this once and for all as im still getting questions about the project and about how much progress was actually made on it and so forth. this will probably bore most of you to death but hopefully it'll clear things up with some people and then I can put a lid on it :)

I first got my GP32 some years ago, and had been working on CPS32 for a good few months - put some info on it on my homepage along with some of my other projects and to my surprise I was linked to on a news site (can't recall which one now) and that’s how I ended up in the gp32 'scene'

to cut a long story short I was flamed to death pretty much as soon as I had signed up to the forums :D (the joy of the internet), people had ALOT of questions - most of which I didn’t even know how to answer as none of my projects were more than say, 30% complete - as a result I sounded like an idiot and got myself in this mess to begin with by saying I was going to find a way to load ROMs larger than 8mb etc etc, which - as I now know, just isn’t possible.

being naive is great though, I remember thinking at one stage "hey, this can clock up to 166mhz, and I had a 166mhz PC which could play Quake - so maybe that could be ported" - lol ;)

Luckily it all died down - Flywheel ended up being cancelled, Gigas turned out to be more than just a tile map viewer (I remember people told me how it was a 'days work' at most after a few months, which almost made me give up on it) and Lemmings got a really early alpha release just to show it existed in some form.

But that still left CPS32 unaccounted for, and to this day I still get grilled over it, most people don’t even know about it as I never really discuss it but it’s still nice just to get everything out in the open.

I had made some progress on Motorola 68k emulation, (I think I was working on optional 68020 instructions at the time) and had started work on the Z80, hadn't even looked into the two sound chips - I’ve coded Emulators in the past (GB and NES) so I understood the basics of emulation, plus I had enough source code and documentation to trial and error my way thru the rest.

It would check ROMS, and in a couple of CPS1 games progressed further - I remember Ghouls and Ghosts (or is it Goblins) actually showed some sign of life when watching the memory address's, but it was never playable - which is why I never released it.

Anyway, just to clear a few things up then

Q-Sound was never coded - I remember reading up about it originally and thinking if I had enough CPU spare it may be possible, it used shared ram and I found some small games which featured it (which could be loaded into the ram)

Street Fighter was never playable, like most CPS1 games it'd freeze when checking the object ram, I remember I was going to try to use hacks so it would progress further but at the end of the day if you don’t have enough ram your never going to be able to emulate it properly.

If I lead anybody to believe otherwise, then I apologize. I did plan to do so much with it until reality kicked in - but I still work on it on and off, it’s had a few big recodes so maybe one day I can release sometime playable

until then im happy to answer any questions, or if any coders fancy helping me out im happy to share my work with them.. but if you ask for a bloody beta I’ll break your neck ;) lol

hmmmm... humble pie ;)

ta for reading!
 
nicely said :) I hope the bitching stops for good now :/
 
pls explain the lies at emuboards about q-sound added... and the 38kb big zip file, you said its an beta of the emu, i dont have the pwd to test it, but it looks quite like a fake, 38kb compressed? thats quite funny... the file was once at a website from you, i bet craig knew it too.
i would attach it here if i could.
 
please give this guy a break man O.o he's finally got the guts to say his thing, can't we just get this over with?

Games. Are. For. Fucking. Fun!

I mean come on, grow up!
 
Calm down calm down ...

Stop with the flames Q-Wi-Q, let the man answer the question if he wants, it is a perfectly reasonable question anyway. And it doesn't take guts to say anything over a message board.
I haven't flamed up till now. I'm just getting sick and tired of people ruining the fun of gaming for other people!

I don't know Pirotic any better than you do, but I have every reason to believe him to be a reasonable man until proven otherwise.

by the way: that remark on the message board is terribly lame. Are you picking a fight or what?

I bought this GP32 for fun. Just like everybody else. I would just like it that EVERYONE would just GET ALONG and just QUIT BITCHING on other people! People code for free. People code for fun! Take away the fun, no more coding, no more fun FOR ANYONE.
 
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What remark ... ? If you mean the guts thing its not some underhanded comment to insult him, its just you seem to be giving him credit for coming out and saying this even though if what Wolfsclaw is saying is true then what Pirotic is lying now aswell. From reading my post over again I see what it sounds like but it wasnt meant that way.

And telling someone to grow up is a flame. You're very argumentative for someone whos all about the fun. Its a discussion board for a reason. As you can see from Pirotics latest post he's willing to discuss so let him do it. He was asked for an explanation and wasn't flamed once in the entire thread.

*And Piro you seem to be forgetting the screenshot of Street Fighter ... considering you revealing in your post about it didn't get past the ram check then you shouldn't have put up a fake screenshot. You must see now where all the questions are coming from ...
 
i still dont think that we'll ever see an alpha/beta of cps32 @davey g

and pirotic, saying on your webpage that cps32 is to 90% (or was it 99%?) complete was also a lie.
 
What remark ... ? If you mean the guts thing its not some underhanded comment to insult him, its just you seem to be giving him credit for coming out and saying this even though if what Wolfsclaw is saying is true then what Pirotic is lying now aswell. From reading my post over again I see what it sounds like but it wasnt meant that way.

And telling someone to grow up is a flame. You're very argumentative for someone whos all about the fun. Its a discussion board for a reason. As you can see from Pirotics latest post he's willing to discuss so let him do it. He was asked for an explanation and wasn't flamed once in the entire thread.

*And Piro you seem to be forgetting the screenshot of Street Fighter ... considering you revealing in your post about it didn't get past the ram check then you shouldn't have put up a fake screenshot. You must see now where all the questions are coming from ...
I AM argumentative, if I that something unfair is being done (come on the guy made mistake 2 years ago, give him a break for trying to make something really nice). I got my GP32 and joined this community because i was surprised at how tolerant everyone here was. When the tolerance is gone, I'm gone.

So I guess I'm gone.
 
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Hmm, I hate flaming... thats what killed finalburn...

I don´t care if people can or can not do things... they are welcome to say anything cuse I don´t care since it doesen´t do me any good until they relise it.

anyway, thank you to all programmers who have made something for this community!

:D
 
stop bullshittin us pirotic, we knew along time ago it was a fake, if u want to prove it wasnt, then release it, even if it is shit.

thats the only way anyone will ever believe u.
 
stop bullshittin us pirotic, we knew along time ago it was a fake, if u want to prove it wasnt, then release it, even if it is shit.

thats the only way anyone will ever believe u.
*realises 99% of people are now going to skip page 1 and just flame*

:(
You must admit, releasing it would be the sensible thing to do to let it all pass.

I don't really care, just seems the quickest way to end this shite.
 
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i read page 1 pirotic.

i just think it weird that an emu that was apparently at 1 stage '99%' complete has never been seen by any gp32ers. has anyone ever seen a beta?

If i ever see any signs of an actual emu then i will apologise. but i seriosly dobt that is ever going to happen.

ahh well, gigas is great by the way.
 
Right, let's look at this; Pirotic *may* of lied. Pirotic doesn't release emu. Pirotic does make Giga's Engine, bringing dozens of new "coders" to the GP Scene.

Nuff said. And a CSP1 emu could be coming sooner than you all think.
 
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