I am trying to compile visualboyadvance 1.7.2 source using oopo's toolchain. After making some changes to the configure script so that it doesnt stop because the test programs for libz , libpng etc can't be run, the program compiles. The program compiles but when run on the GPX2, it allocates the ram,(I had to change the memory allocation from 32M to 16M in GBA.cpp as other it stops here cause it cant allocate memory) and then crashes with a segmentation fault soon after that.
Any suggestions?
Any suggestions?