gruso
thunderbox
I hate being the newb, but here goes. I've already done a heap of reading (here and on the Code::Blocks forum) and a bit of fiddling, in the hope of avoiding overly broad "how do I dev" type questions.
I started with the HowToWinGP2X.pdf tutorial, eventually setting it up with near-success. I initially had the Code::Blocks error message "There is no disk in the drive" which I overcame by reconfiguring my drive letter assignments. I'm currently dealing with "can't find SDL.dll", but I have the LazyFoo tutorial bookmarked so I'm not asking about that here. I've also installed the CodeSourcery toolchain, I'm only vaguely aware of what that means, but onward we go.
In fiddling with SDL installation, I've become a little overloaded with information. I guess I'm trying to achieve two things here at once; set up the GP2X dev environment, and adapt it for Pandora with the use of CodeSourcery. Not a great idea for a newbie, so I'm going to start from scratch - by uninstalling everything, then installing Code::Blocks, CodeSourcery and SDL one step at a time. I think I'll learn more this way.
Here comes the newb question. What, using diagrams where neccessary, is the relation between Code::Blocks and CodeSourcery? And how do I configure one to "connect" it to the other? I've found these settings:
And more generally, any thoughts on my direction so far? As far as garden paths go, am I on the right one? Am I asking the right questions? I'm a lost lamb right now, but a good learner.
Thanks for reading.
I started with the HowToWinGP2X.pdf tutorial, eventually setting it up with near-success. I initially had the Code::Blocks error message "There is no disk in the drive" which I overcame by reconfiguring my drive letter assignments. I'm currently dealing with "can't find SDL.dll", but I have the LazyFoo tutorial bookmarked so I'm not asking about that here. I've also installed the CodeSourcery toolchain, I'm only vaguely aware of what that means, but onward we go.
In fiddling with SDL installation, I've become a little overloaded with information. I guess I'm trying to achieve two things here at once; set up the GP2X dev environment, and adapt it for Pandora with the use of CodeSourcery. Not a great idea for a newbie, so I'm going to start from scratch - by uninstalling everything, then installing Code::Blocks, CodeSourcery and SDL one step at a time. I think I'll learn more this way.
Here comes the newb question. What, using diagrams where neccessary, is the relation between Code::Blocks and CodeSourcery? And how do I configure one to "connect" it to the other? I've found these settings:
And more generally, any thoughts on my direction so far? As far as garden paths go, am I on the right one? Am I asking the right questions? I'm a lost lamb right now, but a good learner.
Thanks for reading.