solarice
Member
Hi,
im trying to put some sound into my game im busy with using gamparks info in the api docs:
GpPcmInit ( PCM_CM_SR sr ) to initialize
GpPcmPla GpPcmPlay y ( unsigned short * src, int size, int repeatflag ) to play
im sure its setup right cos its playing the sound, but the problem is its to quiet through the normal speakers, if headphones are inserted the sound it fine.
What id like to know is how do i go about increasing the volume so you can hear it clearly through the gp32 speakers.
Ive already looked at the following post:
changing the volume of a sample
but dont fully understand it, if i have to go about it the way its described in that post can you explain to me exactly what i have to do.
Thanks again for any help you can provide.
im trying to put some sound into my game im busy with using gamparks info in the api docs:
GpPcmInit ( PCM_CM_SR sr ) to initialize
GpPcmPla GpPcmPlay y ( unsigned short * src, int size, int repeatflag ) to play
im sure its setup right cos its playing the sound, but the problem is its to quiet through the normal speakers, if headphones are inserted the sound it fine.
What id like to know is how do i go about increasing the volume so you can hear it clearly through the gp32 speakers.
Ive already looked at the following post:
changing the volume of a sample
but dont fully understand it, if i have to go about it the way its described in that post can you explain to me exactly what i have to do.
Thanks again for any help you can provide.
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