JyCet posted on Apr 20 2005 at 09:02 PM said:Today I use CHN's MOD LIB, but I think I'll migrate to Mr Spiv mlib.
More simple and more "freedom", perhaps more faster ... I need to bench this part
Definitely faster than CHN's..
Drag posted on Apr 22 2005 at 01:33 AM said:You know, the more I think about it, the more I want to just make my own music engine. I mean, I make chiptunes for my game music, so all I'd need is a library that plays variable-width pulse waves, white noise (variable frequency!), and custom waveforms, and I'd be set.
Well anyway, that's my stance, so yep. Uh huh.
I agree with you.mr.spiv posted on Apr 22 2005 at 07:04 AM said:That's the spirit! Go for it. <rant>I never understood this mania of just porting everything</rant> :rolleyes:
I tryed to compile that but it was impossible for me.Blah posted on Apr 21 2005 at 02:01 AM said:The old version of libmikmod is not beta and is for Gamepark SDK. The other one by Pea is a port to Mirko's SDK and is in a preliminary state.