Bennugd Hello World Tutorial


SolarLune

Member
Joined
Nov 20, 2010
Messages
181
OK, so I'm trying to build the Hello World tutorial from that French website (Google Translate translated the page. The tutorial) - it works absolutely FINE on my Windows computer. However, when I try to run it on the Caanoo, it just freezes on "Loading...". The compiled file is fine - it works in Windows. I tried switching out the runtime I got with the Animatch runtime, but that didn't work either. I even made the GPE script look EXACTLY like the one from Animatch - still nothing. If the problem isn't with the GPE script that loads the compiled files (or tells the bgdc to compile them and then the bgdi to run it - I would just use the bgdi to run the compiled file, but whatever), and the runtime is working like it should, what could be the problem?
 
I can't believe it, but I figured it out. Somehow, the GPE script file I had was, believe it or not, the wrong FORMAT. If you have a GPE script file that crashes your Caanoo instead of exiting to the menu, then the script file is the wrong format. I didn't change the contents of my file, and while I could edit the file with Notepad++, the second version of the file that I did was based on a text file, rather than Notepad++'s format of the file, which I'm supposing wasn't the standard text format that Caanoo uses (ASCII, I guess)... Can't believe it was that simple. Anyway, hopefully someone will get some help from this small problem I had.
 
I've compiled for Caanoo - but I couldn't compile the Tutorial2D code for Computer yet (for some extremely odd reason). I might have to go back through it all. However, I still think that BennuGD's accessibility can appeal to those not used to C++ and SDL (or the DGE) for handheld devices yet.
 
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