jaycee900
Gamer Since 1980
Hi, sorry still no go, that one doesnt even get to the loading screen...
This is what I get for rushing something out quickly... But... just to try something, delete your beat2x directories, restart your Pandora completely and then try again with that Pnd.jaycee900 said:Hi, sorry still no go, that one doesnt even get to the loading screen...
OK, I can confirm that the directory creating script doesn't seem to want to create any directories... don't know why... I suck at bash scripts.Noisome said:This isn't about problems with your software. I just need help with something real quick.
I have a program and I don't know how to check what's in the /media/mmcblk#p#/pandora/appdata/programname/data.
How do you do it? Do you check a environmental variable to know where to look for packs in the packs directory under appdata/beat2x/packs?
I checked your PXML and your source code but it doesn't link to that directory specifically. Any hints?
Thanks for any help.
/MyGame/
/MyGame.exe
/MyGame/
/MyGame.exe
/scores.txt
Noisome said:This isn't about problems with your software. I just need help with something real quick.
I have a program and I don't know how to check what's in the /media/mmcblk#p#/pandora/appdata/programname/data.
How do you do it? Do you check a environmental variable to know where to look for packs in the packs directory under appdata/beat2x/packs?
I checked your PXML and your source code but it doesn't link to that directory specifically. Any hints?
Thanks for any help.
#!/bin/bash
cp ./packs/do_not_delete.txt ./data/DELETE_ME.TXT
cp ./packs/do_not_delete.txt ./packs/DELETE_ME.TXT
./Beat2X
#!/bin/bash
if [ -f ./data/boing ]; then
echo "./data/boing exists"
else
mkdir ./data
cp ./packs/do_not_delete.txt ./data/boing
fi
if [ -f ./packs/boing ]; then
echo "./packs/boing exists"
else
mkdir ./packs
cp ./packs/do_not_delete.txt ./packs/boing
fi
./Beat2X_R
#!/bin/bash
if [ -f ./data/loading.bmp ]; then
echo "./data/loading.bmp exists"
else
mkdir ./data
cp ./pnddata/loading.bmp ./data/loading.bmp
cp ./pnddata/splash.bmp ./data/splash.bmp
fi
if [ -f ./packs/do_not_delete.txt ]; then
echo "./packs/do_not_delete.txt exists"
else
mkdir ./packs
cp ./pndpacks/do_not_delete.txt ./packs/do_not_delete.txt
fi
./Beat2X_R