skeezix
Internal Development
DAmn, pretty nice, especially using a joystick to draw
When/If we get to the point of showing a portrait with slots on it, and droipping icons in, I'll have to define the sizing and all that, and Stephen can take a stabs, or we can farm out to anyone who wants to help. (Theres some 100 or 150 items in the database so far, and I could easily add more )
The Gladiator was designed (in terms of spells) so he could do a lot of little pokes of damage.. consistent, frequent, but not so heavy; the Knave does much less frequent pokes, as he is srteallthed half the time .. but when he hits with his backstab spell it is quite nasty. He also has spells to reduce armor, so when he hits he can try toi hit hard all the time. I think it makes it interesting to vary them .. But Glad, for sure, is very potent with Thrust since he can pick off lone skulls/chests, while the other classes tend to have to group skulsl together in 3s to get that clear etc.
The Druid is supposed to be inefficient, but can do most everything just not well; a fun class.. not fast to kill the opponent, but hard to _Be_ killed, and lots of fun to screw with.
Friar is for players who want to be indestructable, and defensive, and have fun playing the jewel game while annoying the other guy to all hell, plus has some very neatr spells down the road. the spell shields are interesting I think .. Friar takes damage and automatically deals some right back at the origin.
jeff
When/If we get to the point of showing a portrait with slots on it, and droipping icons in, I'll have to define the sizing and all that, and Stephen can take a stabs, or we can farm out to anyone who wants to help. (Theres some 100 or 150 items in the database so far, and I could easily add more )
The Gladiator was designed (in terms of spells) so he could do a lot of little pokes of damage.. consistent, frequent, but not so heavy; the Knave does much less frequent pokes, as he is srteallthed half the time .. but when he hits with his backstab spell it is quite nasty. He also has spells to reduce armor, so when he hits he can try toi hit hard all the time. I think it makes it interesting to vary them .. But Glad, for sure, is very potent with Thrust since he can pick off lone skulls/chests, while the other classes tend to have to group skulsl together in 3s to get that clear etc.
The Druid is supposed to be inefficient, but can do most everything just not well; a fun class.. not fast to kill the opponent, but hard to _Be_ killed, and lots of fun to screw with.
Friar is for players who want to be indestructable, and defensive, and have fun playing the jewel game while annoying the other guy to all hell, plus has some very neatr spells down the road. the spell shields are interesting I think .. Friar takes damage and automatically deals some right back at the origin.
jeff