#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
endif
include $(DEVKITARM)/gp32_rules
#---------------------------------------------------------------------------------
# options for FXE
#---------------------------------------------------------------------------------
AUTHOR	:=	O-bake
TITLE	:=	template
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET  :=	template
BUILD  :=	build
SOURCES  :=	source sprites
INCLUDES	:=	include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH	:=	
CFLAGS	:=	-Wall -O2 -mtune=arm9tdmi\
    -fomit-frame-pointer\
  	-ffast-math \
  	$(ARCH)
CFLAGS	+=	$(INCLUDE)
AFLAGS	:=	$(ARCH)
LDFLAGS	=	$(ARCH) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# path to tools - this can be deleted if you set the path in windows
#---------------------------------------------------------------------------------
export PATH  :=	$(DEVKITARM)/bin:$(PATH)
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS  :=	-lmirkoSDK_GEEPEE
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:=	$(LIBMIRKO)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT	:=	$(CURDIR)/$(TARGET)
export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir))
export DEPSDIR	:=	$(CURDIR)/$(BUILD)
CFILES  :=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES  :=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BMPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.bmp)))
BINFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.bin)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
	export LD	:=	$(CC)
else
	export LD	:=	$(CXX)
endif
export OFILES	:=	$(BINFILES:.bin=.o) $(BMPFILES:.bmp=.o)\
    	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
    	$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
    	-I$(CURDIR)/$(BUILD)
export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
	@echo clean ...
	@rm -fr $(BUILD) *.elf
#---------------------------------------------------------------------------------
else
DEPENDS	:=	$(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).fxe	:	$(OUTPUT).bin
$(OUTPUT).bin	:	$(OUTPUT).elf
$(OUTPUT).elf	:	$(OFILES)
#---------------------------------------------------------------------------------
%.o	:	%.bin
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	@$(bin2o)
#---------------------------------------------------------------------------------
%.bin	:	%.bmp
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	bmp2bin -r -x $< $@
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------