authoreyes
Member
Having a strange issue with my game in re: key event polling.
The code runs fine on 2 different ubuntu linux desktops, but on the pandora, everything is wrong. This may be my machine only? (my nubs just went out, but seems unlikely as the d-pad and face buttons work fine in everything else)
Basically, I have code that maintains state for keyevents (down and up) for fluid key repeating behavior...However, on the pandora, it constantly seem to receive false positives for keystates, causing the player to constantly jump up and down...Also, its odd, a d-pad up press kicks off the jumping behavior, when only SDL_PAGEUP should...
I'll debug it, but figured I'd see if anyone else had such issues...Again, works fine on my desktops...
The code runs fine on 2 different ubuntu linux desktops, but on the pandora, everything is wrong. This may be my machine only? (my nubs just went out, but seems unlikely as the d-pad and face buttons work fine in everything else)
Basically, I have code that maintains state for keyevents (down and up) for fluid key repeating behavior...However, on the pandora, it constantly seem to receive false positives for keystates, causing the player to constantly jump up and down...Also, its odd, a d-pad up press kicks off the jumping behavior, when only SDL_PAGEUP should...
I'll debug it, but figured I'd see if anyone else had such issues...Again, works fine on my desktops...