Ok i was chatting to a couple of l33t coders on IRC tonight... the conversation went from 8-bit-computers to 16-bits to emulation etc...
anyway I suggested the topic of an acorn archimedes emulator for GP32... it was the first in the ARM family, running at 10-12 MHZ and with nothing much in the way of custom chips. plus Zarch is a classic retro game. (by the author of Elite (which became Virus on the 16-bit machines (and the speccy)))
anyway we were talking about an emulator, and it was suggested that seeing as it had basically the same but slower CPU, a proper emulator wouldn't be necessary, but rather a 'wrapper' for the opcodes, memory addresses, ins-and-outs to BIOS etc...
...and if someone did it, it would run most things, and basically it would run like shit off a stick (rather like the recent GBA emulator, but without all the custom chips to have to do in software)
this is not a request for an archimedes emulator (it had like what? 2 decent games?), rather a paraphrase from a conversation I had... i just wanted to know what proper GP32 coders thought of this...
anyway I suggested the topic of an acorn archimedes emulator for GP32... it was the first in the ARM family, running at 10-12 MHZ and with nothing much in the way of custom chips. plus Zarch is a classic retro game. (by the author of Elite (which became Virus on the 16-bit machines (and the speccy)))
anyway we were talking about an emulator, and it was suggested that seeing as it had basically the same but slower CPU, a proper emulator wouldn't be necessary, but rather a 'wrapper' for the opcodes, memory addresses, ins-and-outs to BIOS etc...
...and if someone did it, it would run most things, and basically it would run like shit off a stick (rather like the recent GBA emulator, but without all the custom chips to have to do in software)
this is not a request for an archimedes emulator (it had like what? 2 decent games?), rather a paraphrase from a conversation I had... i just wanted to know what proper GP32 coders thought of this...