It doesn't make any sense at all to use a higher resolution than the LCD can display.
If you want to make the fonts smaller, there are other ways to do that.
Hmm, sounds like you need a crash course in what software can run on Pandora. If there's a game you like that requires 800x600 or more, it's not the resolution requirements that will prevent you from running it. It's the fact that it's not a Pandora game. It needs to be open source, and then it needs to be ported (assuming it can be). If someone ports a game it, or writes their own, it's going to run at 800x480. As an end user it's not something you need to worry about.NeoTheFox said:Some apps will not work with the 800x600, like some games....
I don't mean to work with this resolution, I just think that some apps or games just cant use 800x600
Just look at secondlife as an example - it says:
Screen Resolution: 1024x768 pixels
And it will be very sad if you can't change resolution just 4 some apps...
Hmm, sounds like you need a crash course in what software can run on Pandora. If there's a game you like that requires 800x600 or more, it's not the resolution requirements that will prevent you from running it. It's the fact that it's not a Pandora game. It needs to be open source, and then it needs to be ported (assuming it can be). If someone ports a game it, or writes their own, it's going to run at 800x480. As an end user it's not something you need to worry about.
Hope you're not planning on running Second Life.
I recall someone saying all the polygons still have to be processed by the CPU - so it would reduce GPU load a bit, but not CPU load. That means if you were trying to run something highly graphical, like DOOM 3, the GPU might be taxed and benefit from 400x240. Otherwise, it probably won't make a difference.laharl said:actualy 400x240 would be usefull for games that are a little too heavy for the pandora, so running in lower resolution could reduce the load on the cpu or gpu, so as to get some extra FPS
hosant said:The people develping the device should know alot more about this. But it is posible in my EEE 701 to change resolution to 800x600 and others with a driver hack. Needed to play Diablo II and other similar sprite based games. it's also possible on my Windows Mobile 2003 Toshibe E800 via another driver hack. I don't see why it shouldn't be possible on Pandora.
hch said:and there are *tons* of apps like it. i always thought the beauty of a system like the pandora is that - no matter if it is "provided" by sy else or not, i can always just grab the source of any gpl code, compile it and it will work.
Pleng said:hch said:and there are *tons* of apps like it. i always thought the beauty of a system like the pandora is that - no matter if it is "provided" by sy else or not, i can always just grab the source of any gpl code, compile it and it will work.
Actually it's not always as simple as that. Many games, for instance, rely on OpenGL (or DirectX - yes there's GPL Windows software too!) and these games will need alterations to work with Pandora's OpenGLES video driver.
There are probably other complications, but that's the one that sticks out in my mind...
Ok, seems I read you wrong. Apologies for thinking your next question would be about a WoW client.NeoTheFox said:I just spot SecondLife as an Example...
But according your information I cant install app with standart ./configure - Make - Install?
If it so, I think I've got much to learn about CODELIGHT IDE... :lol:
It will be nice if the .pnd will automatically created by compiling the sources....