GP32 Any Ideas How To Make Emulators?


If your asking that question, then you might find it pretty difficult :( . You'll need good skills in C and C++ programming. When the going gets tough and you need to resort to Assembly language (a lot tougher than C). You'll probably need to start by altering an existing emulator to run on the GP (probably based on an open source PC emulator, but if you can find an ARM based emulator, your job will be easier) and altering the bits that aren't for your machine by hand, and compiling using a compiler into a version your machine can understand. Are your C skills anygood?, if so, you'll probably get the hang of it, if not, i'd start on something simpler.

Hope that was of some use, one of the coders could probably give you a better answer.
 
Basically, you've gotta know the architectures of each machine inside-out if you want to make a decent go of it. You are creating something that will take the inputs and outputs of one platform, interpreting them, translating them, and bunging them them to the 'real' platform to deal with.

Not easy! :blink:
 
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