solarice
Member
right lets see if i can explain this so you can understand me
im using a strip of sprites to act as the on screen score, and at the moment ive got it coded to work with the select button, for testing purposes only. so when select is pressed it updates the 1's until it reaches 9 then resets to 0 and updates the 10's by one and so on. creating a score the slowly counts up, which is what i want it to do. However when i give it code to say add 100 to the score it runs through so quickly that all it does is display the 100pts in the score instead of the gentle addition upto 100.
Has anyone got any ideas on how i can fix this to create a slowly adding score. timers dont seem to make any difference.
Hopefully you can understand what im on about, and if you can thanks for any help you can provide.
im using a strip of sprites to act as the on screen score, and at the moment ive got it coded to work with the select button, for testing purposes only. so when select is pressed it updates the 1's until it reaches 9 then resets to 0 and updates the 10's by one and so on. creating a score the slowly counts up, which is what i want it to do. However when i give it code to say add 100 to the score it runs through so quickly that all it does is display the 100pts in the score instead of the gentle addition upto 100.
Has anyone got any ideas on how i can fix this to create a slowly adding score. timers dont seem to make any difference.
Hopefully you can understand what im on about, and if you can thanks for any help you can provide.