I've been having fun with my gp2x for afew weeks now, and i've got to say it got me excited about coding again, so i thought, maybe now's a good time to actually make something i've wanted to do for ages (but i never actually did because i didn't have motivation enough )
The idea is to make an RPG Maker tool (not a port, I repeat, NOT A PORT) which would allow people to make their own RPG's, with a runtime to play them on the GP2x.
The creator would run on Windows/Linux/OSx (maybe, i don't own a mac (yet?)), and a small executable to run the games with.
Now, keep in mind that the last time i even considered coding a game was way, WAAAY back in the days of the C64 (in asm even!) and i've never even coding anything closely like a game in C before, so this might never happen, or be crappy, or even worse, but atleast it looks like fun!
Cheers
The idea is to make an RPG Maker tool (not a port, I repeat, NOT A PORT) which would allow people to make their own RPG's, with a runtime to play them on the GP2x.
The creator would run on Windows/Linux/OSx (maybe, i don't own a mac (yet?)), and a small executable to run the games with.
Now, keep in mind that the last time i even considered coding a game was way, WAAAY back in the days of the C64 (in asm even!) and i've never even coding anything closely like a game in C before, so this might never happen, or be crappy, or even worse, but atleast it looks like fun!
Cheers