I was thinking about an idea for a fast PSX emu...
The idea is: instead of interpreting the PSX instructions on the GP2X, why not create a program that could translate the PSX program into C code, and then compile it for GP2X. That would be kinda faster.
The idea is: instead of interpreting the PSX instructions on the GP2X, why not create a program that could translate the PSX program into C code, and then compile it for GP2X. That would be kinda faster.