GizmoTheGreen
Active Member
for all its worth i want the snes layout
Well, a while ago I did some simple trademark searches and I couldn't find the ABXY layout anywhere (the SNES 4-color button-inspired logo may be a different matter, but that's irrelevant here). Of course, I could have simply missed it, but I don't think it's likely: you certainly can't copyright or patent letters on a button - trademark law is the "weakest" of the three insofar as being able to trademark just about anything, but still I seriously doubt a specific button layout would be trademarked, simply because it would almost certainly be thrown out given that Nintendo would have a hard time convincing a judge that their products were being devalued simply by another device using the same button lettering (especially given that a lot of other devices use very similar layouts). Of course, IANALATINLA and all that.RenegadeChic said:look, they cant legally sell it the way everyone would like it.
↑
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+Y
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A | B
----+----+----+---→
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+X
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4
3 2
1
Awakening said:Wouldn't it be nice if we can somewhere in the OS select the Accept and Back buttons?
If it is done correctly, going through the OS rather than directly to the hardware, then it is possible and very easy to set the A button to always return the key code for the A button when the A button is pressed, regardless of where the A button is.B-ZaR said:Awakening said:Wouldn't it be nice if we can somewhere in the OS select the Accept and Back buttons?
Hmm, aliases for the buttons...
Jeff, I'm with you! Is there something I'm missing here? I currently play 5 systems on a regular bases, Wii, PS3, 360, DS, and PSP(sometimes Wiz)! I have no clue as to what what number or symbol is on the keys, and it rarely ever comes into to play. If I don't like a certain layout, I just reprogram the keys!skeezix said:I dont get it. Honestly.
They could be blank for all I care.. It's just a label. Does sonys square/circle/etc mean anything?
No, what matters is the devs use a consistent system, no?
I really don't get it am I missing something?
(ive nothing to do with that piece of firmware
jeff
I just chuckle.jumpman said:bored! Everytime this topic pops up, I'm like WTF?! AGAIN?
Senor Quack said:Do you want an issue that's actually worth caring about?
Here, I'll give it to you:
It would me much better to provide a standard way of reading the buttons, kind of like /dev/GPIO on the GP2X for all applications or libraries to use. This way, there will always be an added layer that allows for user-customizable button remapping no matter what the author provided for. The way it is now on the GP2X, only apps using SDL can use my Open2X button remapping. If they read the registers directly or used Rlyeh's minlib, there's no way to remap the buttons.